World of World of Warcraft

NCCC Pop Culture: Course Calendar

Wednesday, January 13, 2010

Ethical Consideration in the Online World

Based upon what I have read in the article as well as from my own experience with some online games as well as the use of forums, I would say that I believe online games do create ethical communities. There seems to be two apparent factors behind this. One factor, which was mentioned in the article, would be rules that are in place. The second factor is based on personal observation of online interaction between people.

Whether it be an online game or a forum, most reputable online communication has some sort of monitoring or filtration. As for online gaming, as noted in the article, players of WoW must communicate with respect to fellow players. If this rule is abused, the person is banned from the game. Furthermore, the same thing applies to those who use forums. Posters are allowed to express their opinion and make jokes, but only to an extent. Use of cursing is blocked, and the repetition of insults or disrespect for other posters generally leads to the person being banned.

In addition to this, what I have noticed personally is that, for the most part, is that online communication does well to promote community spirit and the sharing of knowledge. Most forms of identity, such as gender, race, name, educational background, and location are able to be private. Because of this, some people feel more comfortable sharing their ideas and advice. Individuals present themselves mainly through their writing, leaving little room for distraction of other details. Also, by nature, people like to be recognized and respected for what they're good at.
Therefore, when the online gamer helps a "newbie", or a retired auto mechanic helps a young gearhead get his or her car started on a forum, they can sign out feeling good about themselves for both their knowledge and for helping someone out.

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