I have decided to investigate further into the possible educational, ethical and general effects of engaging in MMORPG play.
This is the thesis I plan on using:
"Although the potential for great benefit to the player in terms of education, ethical development and the ability to contribute to the community does indeed exist in many Massively Multiplayer Online Role Playing Games, (MMORPGs), the true impact to the player is dependent both upon the proper and responsible usage by the player and the game's content itself.”
I feel like this has the potential of being a very interesting project. I am very interested in all of the various applications and uses that these games contribute, and I think that in order to maximize the benefits, we must understand how to engage in gameplay responsibly and safely.
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